Raspberry Pi l alliance de la programmation et de l lectronique

Titre : Raspberry Pi l alliance de la programmation et de l lectronique
Auteur : Maartje Jansee
Éditeur :
ISBN-13 : 2866611969
Libération : 2014

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Avec le Raspberry Pi, pour quelques dizaines d'euros, vous disposez d'un ordinateur complet auquel vous pouvez connecter simplement toutes sortes de montages électroniques. L'objet de ce livre est de montrer un des points forts - sinon la raison d'être - du Rasberry Pi : l'alliance de la programmation et de l'électronique. Après une courte présentation du Raspberry Pi, vous installez le logiciel nécessaire. Tout ce logiciel, disponible en téléchargement gratuit sur l'internet, est déjà installé sur la carte SD que vous pouvez vous procurer en complément de ce livre. Le logiciel du PC (facultatif) sous Windows ou Linux est disponible en téléchargement gratuit. Viennent ensuite une introduction brève au système d'exploitation Linux et à la programmation en Bash, Python et Javascript. L'accent ici est mis sur Python, mais dans tous les cas, l'auteur fera bref. Il expose seulement ce qui vous est nécessaire pour comprendre les projets et les adapter à vos besoins, puis il vous met au travail sur des projets plaisants. Pas moins de 45 projets intéressants et captivants sont décrits et expliqués en détail. Du clignotant alternatif à la régulation de température, en passant par la commande de moteurs électriques, le traitement de signaux analogiques et un luxmètre ; mais aussi des projets compliqués comme une régulation de vitesse de moteur, un serveur ouèbe avec CGI, des applications client-serveur et des programmes Xwindow. Vous pouvez utiliser ce livre comme manuel de travaux pratiques et mettre en œuvre les projets. Explications claires, schémas et photos de l'implantation sur une plaque d'essai font de la construction un moment agréable. Vous pouvez aussi utiliser ce livre comme un cours. Chaque projet est accompagné du pourquoi de la solution choisie. En les réalisant, vous apprenez beaucoup sur le Raspberry Pi, Python et les composants utilisés ; vous pouvez aussi modifier le projet vous-même et l'étendre selon vos souhaits. Naturellement vous pouvez aussi combiner plusieurs projets entre eux. Enfin vous pouvez utiliser ce livre comme un ouvrage de référence. L'index vous permet de trouver facilement les projets utilisables comme exemples. C'est pourquoi, même quand vous aurez réalisé tous les projets, ce livre gardera encore longtemps une place à côté de votre Raspberry Pi.

Advanced Computer Architecture and Parallel Processing

Titre : Advanced Computer Architecture and Parallel Processing
Auteur : Hesham El-Rewini
Éditeur : John Wiley & Sons
ISBN-13 : 9780471478393
Libération : 2005-04-08

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Computer architecture deals with the physical configuration, logical structure, formats, protocols, and operational sequences for processing data, controlling the configuration, and controlling the operations over a computer. It also encompasses word lengths, instruction codes, and the interrelationships among the main parts of a computer or group of computers. This two-volume set offers a comprehensive coverage of the field of computer organization and architecture.

Programming Arduino Next Steps Going Further with Sketches

Titre : Programming Arduino Next Steps Going Further with Sketches
Auteur : Simon Monk
Éditeur : McGraw Hill Professional
ISBN-13 : 9780071830263
Libération : 2013-11-05

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Take your Arduino skills to the next level! In this practical guide, electronics guru Simon Monk takes you under the hood of Arduino and reveals professional programming secrets. Featuring coverage of the Arduino Uno, Leonardo, and Due boards, Programming Arduino Next Steps: Going Further with Sketches shows you how to use interrupts, manage memory, program for the Internet, maximize serial communications, perform digital signal processing, and much more. All of the 75+ example sketches featured in the book are available for download. Learn advanced Arduino programming techniques, including how to: Use hardware and timer interrupts Boost performance and speed by writing time-efficient sketches Minimize power consumption and memory usage Interface with different types of serial busses, including I2C, 1-Wire, SPI, and TTL Serial Use Arduino with USB, including the keyboard and mouse emulation features of the Leonardo and Due boards Program Arduino for the Internet Perform digital signal processing Accomplish more than one task at a time—without multi-threading Create and release your own code library

Adventures in Arduino

Titre : Adventures in Arduino
Auteur : Becky Stewart
Éditeur : John Wiley & Sons
ISBN-13 : 9781118948460
Libération : 2015-04-14

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Arduino programming for the absolute beginner, with project-based learning Adventures in Arduino is the beginner's guide to Arduino programming, designed specifically for 11-to 15-year olds who want to learn about Arduino, but don't know where to begin. Starting with the most basic concepts, this book coaches you through nine great projects that gradually build your skills as you experiment with electronics. The easy-to-follow design and clear, plain-English instructions make this book the ideal guide for the absolute beginner, geared toward those with no computing experience. Each chapter includes a video illuminating the material, giving you plenty of support on your journey to electronics programming. Arduino is a cheap, readily available hardware development platform based around an open source, programmable circuit board. Combining these chips with sensors and servos allows you to gain experience with prototyping as you build interactive electronic crafts to bring together data and even eTextiles. Adventures in Arduino gets you started on the path of scientists, programmers, and engineers, showing you the fun way to learn electronic programming and interaction design. Discover how and where to begin Arduino programming Develop the skills and confidence to tackle other projects Make the most of Arduino with basic programming concepts Work with hardware and software to create interactive electronic devices There's nothing like watching your design come to life and interact with the real world, and Arduino gives you the capability to do that time and again. The right knowledge combined with the right tools can create an unstoppable force of innovation, and your curiosity is the spark that ignites the flame. Adventures in Arduino gets you started on the right foot, but the path is totally up to you.

Raspberry Pi IoT Projects

Titre : Raspberry Pi IoT Projects
Auteur : John C. Shovic
Éditeur : Apress
ISBN-13 : 9781484213773
Libération : 2016-08-12

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Build your own Internet of Things (IoT) projects for prototyping and proof-of-concept purposes. This book contains the tools needed to build a prototype of your design, sense the environment, communicate with the Internet (over the Internet and Machine to Machine communications) and display the results. Raspberry Pi IoT Projects provides several IoT projects and designs are shown from the start to the finish including an IoT Heartbeat Monitor, an IoT Swarm, IoT Solar Powered Weather Station, an IoT iBeacon Application and a RFID (Radio Frequency Identification) IoT Inventory Tracking System. The software is presented as reusable libraries, primarily in Python and C with full source code available. Raspberry Pi IoT Projects: Prototyping Experiments for Makers is also a valuable learning resource for classrooms and learning labs. This book is designed for entry-through-intermediate-level device designers who want to Expert makers may also find interesting new approaches. What You'll Learn build IOT projects with the Raspberry Pi Talk to sensors with the Raspberry Pi Use iBeacons with the IOT Raspberry Pi Communicate your IOT data to the Internet Build security into your IOT device Who This Book Is For Primary audience are those with some technical background, but not necessarily engineers. It will also appeal to technical people wanting to learn about the Raspberry Pi in a project-oriented method.

Python for Kids

Titre : Python for Kids
Auteur : Jason R. Briggs
Éditeur : No Starch Press
ISBN-13 : 9781593274078
Libération : 2013

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Introduces the basics of the Python programming language, covering how to use data structures, organize and reuse code, draw shapes and patterns with turtle, and create games and animations with tkinter.

Physics for Game Developers

Titre : Physics for Game Developers
Auteur : David M. Bourg
Éditeur : "O'Reilly Media, Inc."
ISBN-13 : 0596000065
Libération : 2002

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Offers advice for using physics concepts to increase the realism of computer games, covering mechanics, real-world situations, and real-time simulations.

The Firmware Handbook

Titre : The Firmware Handbook
Auteur : Jack Ganssle
Éditeur : Newnes
ISBN-13 : 9780080470177
Libération : 2004-04-16

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The Firmware Handbook provides a comprehensive reference for firmware developers looking to increase their skills and productivity. It addresses each critical step of the development process in detail, including how to optimize hardware design for better firmware. Topics covered include real-time issues, interrupts and ISRs, memory management (including Flash memory), handling both digital and analog peripherals, communications interfacing, math subroutines, error handling, design tools, and troubleshooting and debugging. This book is not for the beginner, but rather is an in-depth, comprehensive one-volume reference that addresses all the major issues in firmware design and development, including the pertinent hardware issues. Included CD-Rom contains all the source code used in the design examples, so engineers can easily use it in their own designs

Obfuscation

Titre : Obfuscation
Auteur : Finn Brunton
Éditeur : MIT Press
ISBN-13 : 9780262331326
Libération : 2015-09-11

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With Obfuscation, Finn Brunton and Helen Nissenbaum mean to start a revolution. They are calling us not to the barricades but to our computers, offering us ways to fight today's pervasive digital surveillance -- the collection of our data by governments, corporations, advertisers, and hackers. To the toolkit of privacy protecting techniques and projects, they propose adding obfuscation: the deliberate use of ambiguous, confusing, or misleading information to interfere with surveillance and data collection projects. Brunton and Nissenbaum provide tools and a rationale for evasion, noncompliance, refusal, even sabotage -- especially for average users, those of us not in a position to opt out or exert control over data about ourselves. Obfuscation will teach users to push back, software developers to keep their user data safe, and policy makers to gather data without misusing it.Brunton and Nissenbaum present a guide to the forms and formats that obfuscation has taken and explain how to craft its implementation to suit the goal and the adversary. They describe a series of historical and contemporary examples, including radar chaff deployed by World War II pilots, Twitter bots that hobbled the social media strategy of popular protest movements, and software that can camouflage users' search queries and stymie online advertising. They go on to consider obfuscation in more general terms, discussing why obfuscation is necessary, whether it is justified, how it works, and how it can be integrated with other privacy practices and technologies.

Electric Motors and Control Techniques

Titre : Electric Motors and Control Techniques
Auteur : Irving M. Gottlieb
Éditeur : McGraw-Hill Professional
ISBN-13 : 0070240124
Libération : 1994-02-01

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Get greater flexibility, reliability, and reduced energy consumption from household appliances to automobiles. This book will show you how different types of motors operate and how electronic control devices can be used to improve efficiency in a wide range of applications. You'll get in-depth, updated coverage of: Electric motor control applications; dc and ac motors; Digital motors; Commutator-type motors; Noncommutator-types motors; Electric vehicles.